﻿using UnityEngine;
using System.Collections;

public class SetParticleSortingLayer:MonoBehaviour {

    public string sortingLayerName;     // The name of the sorting layer the particles should be set to.


    void Start() {
        // Set the sorting layer of the particle system.
        GetComponent<ParticleSystem>().GetComponent<Renderer>().sortingLayerName = sortingLayerName;
    }
}
